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Mentor Madness

Role

UX/ UI Designer

Client & Assignment

House of E-Sports gave us the assignment to incorporate E-Sports into schools.

Description

In a team of 2 developers and 2 other designers we made an app where E-sports are incorporated to make mentor lessons more valuable and learn students 21st century skills.

Duration

Mid April- Begin Juli 2022

Genre

Education

Platform

Mobile App

Learnings

🧑‍💻 Work together with Developers

🤝Work for a client

 Storyboarding

Research fase

Description:

Target audience: First-year high school students in mentor classes.

Our research has revealed that mentor classes lack a curriculum, often resulting in suboptimal use of this time. Additionally, 21st-century skills are becoming increasingly important in the business world, and these skills can be imparted during this underutilized period.

Storyboards

Description:

For this project, we devised three concepts that we presented to the client to gauge their interest and determine which one to pursue further. To facilitate this, I created three storyboards to visually convey our ideas associated with these concepts.

Concept

Description:

In the end, we arrived at this concept in which students acquire 21st-century skills both in groups and individually. Here, they learn about AI bias in Google, distinguishing between fake and real headlines, and conducting research on a given question. Additionally, there is a teamwork assignment where they take turns creating drawings. This app was developed by the three of us, with my main focus being on the UI design.

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