Mentor Madness


Role
UX/ UI Designer
Client & Assignment
House of E-Sports gave us the assignment to incorporate E-Sports into schools.
Description
In a team of 2 developers and 2 other designers we made an app where E-sports are incorporated to make mentor lessons more valuable and learn students 21st century skills.
Duration
Mid April- Begin Juli 2022
Genre
Education
Platform
Mobile App
Learnings
🧑💻 Work together with Developers
🤝Work for a client
Storyboarding
Research fase

Description:
Target audience: First-year high school students in mentor classes.
Our research has revealed that mentor classes lack a curriculum, often resulting in suboptimal use of this time. Additionally, 21st-century skills are becoming increasingly important in the business world, and these skills can be imparted during this underutilized period.
Storyboards
Description:
For this project, we devised three concepts that we presented to the client to gauge their interest and determine which one to pursue further. To facilitate this, I created three storyboards to visually convey our ideas associated with these concepts.
Concept
Description:
In the end, we arrived at this concept in which students acquire 21st-century skills both in groups and individually. Here, they learn about AI bias in Google, distinguishing between fake and real headlines, and conducting research on a given question. Additionally, there is a teamwork assignment where they take turns creating drawings. This app was developed by the three of us, with my main focus being on the UI design.